Troops

Troops are an important aspect of Rise of the Kings. You can command them to attack monsters, occupy farms and other resource buildings and of course to attack other lords.

Infantry

 * Unit Spearman Head.png Spearman


 * Unit Axeman Head.png Axeman - Axes are cheap and easy to produce, and when placed in bunches on the frontline, they are a fearsome foe. Equipping with sharp Long Spear, they can restrain Cavalries and have a high rate of Critical Strike.


 * Unit Armored Spearmen Head.png Armored Spearmen - These are the bedrock of the Infantry. Armed with a long spear and decent armor, these are a nightmare for incoming Cavalry.


 * Unit Swordsman Head.png Swordsman - Behind the pike line, the swordsmen wait to mop up the mess of incoming cavalry.


 * Unit Axe Warrior Head.png Axe Warrior - Fearsome soldiers that can land blows that will split trees as easily as they split skulls.


 * Unit Knight Head.png Knight - Their gleaming plate mail draws enemy soldiers like a moth to the flame, while their bloody swords cut down anyone who gets close.


 * Unit Elite Knight Head.png Elite Knight - Those jousting tourney's aren't just for the ladies of the court, they also determine whole will join the ranks of the Elite Knights.


 * Unit Elite Spearman Head.png Elite Spearman - Veterans of battle, trained since a young age, and equipped with the longest, deadliest spears of the age, these Spearmen will hold fast no matter what charges at them.


 * Unit Elite Axe Warrior Head.png Elite Axe Warrior - Terrifying. The stuff of nightmares. Swinging a huge battle axe, they have but one thought - lopping off whole pieces of the enemy before they can even draw a weapon.


 * Unit Kingsguard Head.png Kingsguard - The King's personal guard. Only the greatest knights of the realm have a shot, and only a few are chosen to join their elite ranks.

Cavalry

 * Unit Light Cavalry Head.png Light Cavalry


 * Unit Lance Cavalry Head.png Lance Cavalry - A standard Cavalry unit. Fast and agile, and equipped with a long lance, they are deadly in the open field or surprise flanking maneuvers.


 * Unit Armored Dragoon Head.png Armored Dragoon - With better armor and heavier lances, the thundering hooves of their war horses will leave enemies shaking with fear.


 * Unit Elven Light Cav Head.png Elven Light Cav - Only the best recruits are accepted into the Dragoons, whose sole purpose is to hit the enemy where they are weakest. They receive am attack bonus during resource tile ambushes.


 * Unit Elven Heavy Cav Head.png Elven Heavy Cav - These mysterious warriors are said to have a close bond with their mount. Some even whisper that they can speak with them! With their knowledge of the land, they receive an attack bonus on resource tile ambushes!


 * Unit Heavy Cavalry Head.png Heavy Cavalry - Equipped with arrows and swords, these heavy cavalry units bristle with weapons. Try running away, they like it better that way!


 * Unit Elven Rider Head.png Elven Rider - Not to be outdone by their Elven counterparts, this heavy cavalry is surprisingly fast and can ride through all but the most determined infantry lines. In resource tile ambushes they receive a bonus!


 * Unit Elite Lancer Head.png Elite Lancer - Who would think such a heavily armored, mounted unit could move so quickly and quietly? They are notorious for seeming to appear out of nowhere, and then disappearing just as quick.


 * Unit Elite Elven Rider Head.png Elite Elven Rider - Handpicked from the best the King's cavalry has to offer, this unit is where the best become better. They will get bonuses during resource tile ambushes, they will have bonus effects!


 * Unit King's Lancers Head.png King's Lancers - Men whisper of magic and strange rituals involved in choosing who joins their ranks, but none dare question their commitment to craft. These are the best. Period.

Archers

 * Unit Elven Archer Head.png Elven Archer


 * Unit Elven Guard Head.png Elven Guard - Renowned for their dedication to archery, this is the standard Elven Archer unit. Cheap to produce and highly effective from range, they are a force to be reckoned with.


 * Unit Crossbowman Head.png Crossbowman - An upgrade over the standard unit, these Elves have heavier armor and stronger bows.


 * Unit Armored Bowman Head.png Armored Bowman - A standard Crossbow unit. Their shorter range prevents them from doing as much on the battlefield, but they are deadly from atop the walls of your castle.


 * Unit Elven Ranger Head.png Elven Ranger - Heavily armored and carrying a heavy crossbow, they are lethal to attackers from high atop the battlements.


 * Unit Sylvan Ranger Head.png Sylvan Ranger - They walk silently and carry and big bow. These units are known far and wide for their stealth and marksmanship. Rumor has it their armor can shift in color depending on the surroundings.


 * Unit Elite Bowman Head.png Elite Bowman - Handpicked from among the standard rangers, these heavily armored rangers are a deadly opponent. Despite their heavy armor and wide array of weaponry, they are able to move just as swift and silent as the standard rangers.


 * Unit Elite Elven Ranger Head.png Elite Elven Ranger - Wielding two heavy crossbows and decked out in heavy armor, when they're spotted on the walls Orcs have been known to argue about who's going to be first off the siege tower. And who could blame them?


 * Unit Heavy Bowman Head.png Heavy Bowman - Where the best rangers are challenged to do better. Three arrows at a time? No problem. You got three apples? And three heads to put them on? Hah! Give me a real challenge.


 * Unit King's Ranger Head.png King's Ranger - Handpicked by the King, these fearsome units lay waste to all but the strongest attackers.

Siege

 * Unit Catapult Head.png Catapult


 * Unit Battering Ram Head.png Battering Ram - A standard siege unit. They changed warfare for good in an earlier age, now they are standard issue in every Lord's army.


 * Unit Heavy Catapult Head.png Heavy Catapult - When confronted by a wall, you can go over it or you can go through it. Through is much more fun.


 * Unit Siege Ram Head.png Siege Ram - Take a standard issue catapult and reinforce it with iron and armor. Then sit back and enjoy the show.


 * Unit Armored Catapult Head.png Armored Catapult - Take a standard issues battering ram and reinforce it with iron and armor. No door is safe.


 * Unit Demolishing Drill Head.png Demolishing Drill - Go through the front door, the back door, or just make your own door.


 * Unit Cannon Head.png Cannon - A catapult for a new age. Able to sling massive stones, they'll take a licking and keep on kicking.


 * Unit Heavy Cannon Head.png Heavy Cannon - The first of these was plundered from the Siege Works of the Mad King. Fire incarnate has been tamed and harnessed for war.


 * Unit Siege Tower Head.png Siege Tower - Take a standard issue cannon and reinforce it with iron and armor. Then watch them run.


 * Unit Trebuchet Head.png Trebuchet - You may not be able to leap tall walls in a single bound, but now you don't have to.

Traps

 * Unit Lv. 1 Falling Stones Head.png Lv. 1 Falling Stones - Very useful when defending the city. These are best against enemy Infantry and Spearmen.


 * Unit Lv. 2 Falling Stones Head.png Lv. 2 Falling Stones - Very useful when defending the city. These are best against enemy Infantry and Spearmen.


 * Unit Lv. 3 Falling Stones Head.png Lv. 3 Falling Stones - Very useful when defending the city. These are best against enemy Infantry and Spearmen.


 * Unit Lv. 4 Falling Stones Head.png Lv. 4 Falling Stones - Very useful when defending the city. These are best against enemy Infantry and Spearmen.


 * Unit Lv. 5 Falling Stones Head.png Lv. 5 Falling Stones - Very useful when defending the city. These are best against enemy Infantry and Spearmen.


 * Unit Lv. 1 Flame Arrows Head.png Lv. 1 Flame Arrows - Very useful when defending the city. These are best against enemy Cavalry.


 * Unit Lv. 2 Flame Arrows Head.png Lv. 2 Flame Arrows - Very useful when defending the city. These are best against enemy Cavalry.


 * Unit Lv. 3 Flame Arrows Head.png Lv. 3 Flame Arrows - Very useful when defending the city. These are best against enemy Cavalry.


 * Unit Lv. 4 Flame Arrows Head.png Lv. 4 Flame Arrows - Very useful when defending the city. These are best against enemy Cavalry.


 * Unit Lv. 5 Flame Arrows Head.png Lv. 5 Flame Arrows - Very useful when defending the city. These are best against enemy Cavalry.


 * Unit Lv. 1 Rolling Logs Head.png Lv. 1 Rolling Logs - Very useful when defending the city. These are best against enemy Archers and Bowmen.


 * Unit Lv. 2 Rolling Logs Head.png Lv. 2 Rolling Logs - Very useful when defending the city. These are best against enemy Archers and Bowmen.


 * Unit Lv. 3 Rolling Logs Head.png Lv. 3 Rolling Logs - Very useful when defending the city. These are best against enemy Archers and Bowmen.


 * Unit Lv. 4 Rolling Logs Head.png Lv. 4 Rolling Logs - Very useful when defending the city. These are best against enemy Archers and Bowmen.


 * Unit Lv. 5 Rolling Logs Head.png Lv. 5 Rolling Logs - Very useful when defending the city. These are best against enemy Archers and Bowmen.